Raw Studio Pushes Boundaries With Art Lighting and Engineered Furniture
Astonishing light designs that draw you in from across the room — that'south what we first noticed near Raw Studio. But the Britain-based business, led by Nick Rawcliffe, is much more than just cool light fixtures. Rawcliffe transforms all sorts of materials into unique designs and is known for "pushing the boundary of product development." From his wall lights and cityscapes to his incredible chairs, all are striking not simply for their appearance but likewise for the design process used to create them.
Homedit caught up with Rawcliffe and asked him about his inspirations and thought processes in designing and executing his products.







You say you lot are somewhere between "engineer, a designer, an inventor and an entrepreneur." Which one of these drives your ideas for designs?
It'south a circular process really and depends on the particular production. The ideas definitely come from the inventor side, but often in response to a question similar "Why does no one make a… detail thing…?" . If in that location happens to be a new process or fabric that may enable that particular thing to be fabricated in a new way (especially in a pocket-sized batches) I might accept a go at it. Fifty-fifty if information technology doesn't piece of work, I acquire by the process. Work and play is the same to me, I guess. All the all-time ideas come up from playing with stuff, having materials and tools in hand. Investigating a new material, with the wealth of experience I've been lucky enough to build up, is equally probable to invoke the "I wonder if you can make 10 with this?"
From your travels, which culture or mode practice you find influences your work the most?
I similar to think I'm equally influenced by several cultures: the pattern efficiency from the Bauhaus balanced by the wabi sabi of Japanese arts and crafts and also the incredibly creative recycling culture of the Indian subcontinent counterbalanced with the precision of old school British manufacturing. (Star Wars is also quite a big cultural influence…equally I approximate information technology is for a lot of people about my age!)
Y'all mention that yous have books full of ideas….how do yous decide which one to pursue?
I guess the evaluation of the ideas is where the more than entrepreneurial filters come up in to decide which ones are worth pursuing. Maybe some aren't innovative enough, or some are waiting for a procedure or material to arrive that then makes them possible. I'm nevertheless waiting for a really eco-friendly resin and then we can start making coffee tables from recycled coffee again… That one started off as a joke. It's a coffee tabular array.







When designing a pieces, do you have a fabric in mind when y'all get-go? Have you ever started with 1 textile and found it wasn't working every bit you wanted and had to go to Program B?
Yes for certain, the only way to go to know a fabric is to play with it. The technical numbers mean very niggling until yous have it in hand. The reality is a fabric volition rarely live up to the standard you had in your listen.
My Ribbon Stool comes from the idea of making a useful product from the shape and color of a clemency ribbon. We spent a lot of effort trying to go it fabricated by rotomoulding, so that it could be produced in volume but the rotomoulding visitor couldn't make it work. I've at present made the same design in solid cast aluminium and too with concrete. We accept a company lined up to get it made in plastic with a steel subframe merely have even so to accept the tooling made. I know that volition be a successful product when nosotros can go it through that procedure and out at an affordable price.
I've besides been working with Ecovative'south mushroom mycelium material, pushing that to the limits to run across what we can make with it. It'southward amazing stuff with great environmental credentials only the engineering properties aren't quite there for the designs I want to utilize information technology for…yet!
Do you make a paradigm of a slice out of preliminary materials? Do y'all get through many iterations or are you usually pretty close?
I believe in making rough prototypes really rapidly and very soon in the process. In my heed information technology saves a lot of time over extensive drawing. Seeing things in real 3D (rather than on a screen) as presently every bit possible helps me to think through 'the problems' straight abroad and in the making process you can oft design out problems on the fly.
I think this procedure helps me get closer to the mark more quickly. There's e'er something more that could be done but knowing where to stop is a black art in itself.




What heady new projects are you working on?
Since starting to play with led lighting I've found so many ways to experiment with light through surface textures. I've merely made a couple of prototypes of a blackness version of our Luna calorie-free with a texture that is an accurate geographical representation of the dark side of the moon, taken from NASA images. It is possibly the coolest matter I've made yet. There are then many angles to the story behind it, which I recall is imperative in good pattern these days. For instance, the fact that the inverse square law of the brightness of the light fading from the rim creates the optical illusion of a sphere, and the NASA bending , is all reaaaalllly geeky but results in a beautiful object.
I'm as well working with a company who have a really unique touch sensitive material, investigating applications for it.
I'd like the opportunity to work with more companies with innovative materials to run into what boundaries can be pushed.

We noticed the white winged chandelier — is it from Daniel LaTorre Cruz? Is he a collaborator?
Yes, I met Daniel at a trade show in London, basically because I was so impressed with his work and the materials he uses which are indigenous to the Philipines, where his studio is based. I work with his manus crafted papers for some of my Luna lights for their textural qualities.
Source: https://www.homedit.com/raw-studio-lighting-and-engineered-furniture/
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